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The NPD Group, Inc. (formerly National Purchase Diary) is a leading North American market research company founded in 1967 and provides consumer and retail information to manufacturers and retailers

Npd Group

, try also: gaming, anita frazier, apple
  1. in Living by Fooducate with a GOOD
    Overall mood: GOOD! Postitive adjectives found in the text: healthy, eager, good. Negative adjectives found in the text: bad, unhealthy. Most frequent adjectives: healthy. Our semantic analysis measures the mood of a post and the author's perspective on a specific topic by analyzing the adjectives present in a text and weighing them appropriately. The purpose of this analysis is to understand how something is being talked about and does not imply a negative or positive judgment. For example, if something unpleasant happens to a celebrity the Sentiment for that post will probably be 'Very bad', but this does not imply that the author has a negative opinion of the person.
    sentiment

    August 30, 2010 — Earlier this month, The NPD Group , a market research firm, released a report on consumer trends in reading Nutrition Labels. Hey, that’s our favorite subject matter, so we...

  2. August 18, 2010 — Filed under: Biz , Downloads The NPD Group 's recent report on the current state of the PC game digital download business was slammed by reps from two such services, Impulse...

  3. August 14, 2010 — From TalkPlaystation.com : NPD Group Reports July Sales Hardware sales surge as software slumps, StarCraft II tops console offerings. Read more on GameSpy Lace Mamba Global acquires worldwide rights for Shiver...

  4. August 13, 2010 — The NPD Group has reported game industry sales for the month of July 2010 for retail gaming hardware and software. Overall, game hardware sales accounted for $313.8 million,...

  5. August 04, 2010 — ) continued its upward climb in the U.S. consumer mobile phone market, according to The NPD Group, a leading market research company. For the first time since the fourth quarter (Q4) of 2007, RIM fell to...

  1. August 04, 2010 — The NPD Group, “provider of reliable and comprehensive consumer and retail information for a wide range of industries,” has just published a report that indicates the...

  2. in Games by POD, Self Publishing and... with a GOOD
    Overall mood: GOOD! Postitive adjectives found in the text: reliable, interesting, competitive. Our semantic analysis measures the mood of a post and the author's perspective on a specific topic by analyzing the adjectives present in a text and weighing them appropriately. The purpose of this analysis is to understand how something is being talked about and does not imply a negative or positive judgment. For example, if something unpleasant happens to a celebrity the Sentiment for that post will probably be 'Very bad', but this does not imply that the author has a negative opinion of the person.
    sentiment

    July 26, 2010 — I don't normally cover the software games market here, but I thought this piece over on Joystiq.com quoting a press release from market research company , The NPD Group , was interesting. While US based, it...

  3. in Games by Gaming Bits with a VERY GOOD
    Overall mood: VERY GOOD! Postitive adjectives found in the text: enjoyable, solid, significant. Most frequent adjectives: solid. Our semantic analysis measures the mood of a post and the author's perspective on a specific topic by analyzing the adjectives present in a text and weighing them appropriately. The purpose of this analysis is to understand how something is being talked about and does not imply a negative or positive judgment. For example, if something unpleasant happens to a celebrity the Sentiment for that post will probably be 'Very bad', but this does not imply that the author has a negative opinion of the person.
    sentiment

    July 16, 2010 — Time to take a pulse of the gaming industry with the June 2010 NPD Group retail hardware and software sales reports. Overall game hardware sales accounted for $401.7 million, while...

  4. July 16, 2010 — - retail console revenues dropped 6 percent from June 2009 to $1.1 billion - software fell 15 percent from $627.0 million to $531.3 million - hardware revenue rose 5 percent to $410.7 million from $382.8 million - hardware unit sales were up 35...

  5. July 15, 2010 — The NPD Group ,  surveyed Apple iTunes, iPod, iPhone, and iPod Touch users to see how they would like their music in the "iTunes Usage Report." More than a quarter of...

  6. July 14, 2010 — Port Washington, New York, July 14, 2010 - The NPD Group, a leading market research company, recently surveyed Apple iTunes, iPod, iPhone, and iPod Touch users to explore their reactions to various music...

  7. July 02, 2010 — The delayed May 2010 NPD Group retail report on game hardware and software sales is finally in. Overall game hardware sales accounted for $241.5 million, while game software...

  8. July 02, 2010 — Overall “Although down this month, May sales reflect the third best-selling May on record after May ‘08 and May ‘09.” “The 360 platform, across hardware, software, and accessories, contributed the greatest share of revenue to industry...

  9. May 27, 2010 — Port Washington, New York, May 26, 2010 -- According to The NPD Group, a leading market research company, Apple's iTunes store continued to lead all music retailers, with 28 percent of all music...

  10. in Games by Shacknews Games with a VERY BAD
    Overall mood: VERY BAD! Negative adjectives found in the text: avid, dramatic. Our semantic analysis measures the mood of a post and the author's perspective on a specific topic by analyzing the adjectives present in a text and weighing them appropriately. The purpose of this analysis is to understand how something is being talked about and does not imply a negative or positive judgment. For example, if something unpleasant happens to a celebrity the Sentiment for that post will probably be 'Very bad', but this does not imply that the author has a negative opinion of the person.
    sentiment

    May 27, 2010 — The NPD Group has released some new market research survey results related to American gaming habits, including so-called "Extreme Gamers," a subset that encapsulates the most active four percent of gamers...

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